Archive for the 'Whitepapers & Fishwrappers' Category

Mixotronic User’s Guide
Tuesday, January 30th, 2007

Not just a guide to using the Mixotronic (which can be summed up in one sentence: Go to mixotronic.elseworld.org. Hit F5 a lot.), but a set of jumper cables for your creativity. Loaded with examples, the Mixotronic User’s Guide offers practical tips on conceptual design and practical application of weird ideas. Download the Mixotronic User’s [...]

AGE Model of Game Design & Play
Tuesday, January 30th, 2007

Current Version: 1.1.b. The AGE Model is an ecological approach to games, gaming and roleplaying. Instead of divining the internal motives of the players or the group, it focuses instead on the shared environments of the players – physical, mental and social. It then describes relationships between the players, the players and the environments, and [...]